Deep Cave
An indoor area of 28 × 28 tiles in The Cave System. Connects to Abyss Mine, Cave. Home to 1 kind of monster, 7 resource types.
Map
Drawn from the game's tile dataThe map needs JavaScript. Every marker on it is also listed below with its coordinates.
Tiles are shown as terrain colours, not artwork. Scattered trees and bushes are counted but not pinned; only positions fixed in the game code are marked.
Getting there & exits
Game dataEntry requirement:
Mining 15
- Cave passage to Abyss Mine at (14, 1) (15, 1)
- Exit to Cave at (14, 27)
Monsters
Game data| Monster | Combat | Spawns | Positions |
|---|---|---|---|
| Dark Dwarf | 16 | 6 | (22, 8) (5, 12) (20, 17) (9, 18) (12, 22) (16, 22) |
Resources
Game data| Resource | Gives | Level | Count | Fixed positions |
|---|---|---|---|---|
| Copper Rock | 5 | (23, 12) (7, 15) (10, 19) (12, 24) (16, 24) | ||
| Deep Strikes Rock | 5 | (24, 2) (23, 3) (25, 3) (22, 4) (24, 4) | ||
| Gold Rock | 4 | (16, 6) (21, 9) (6, 10) (19, 13) | ||
| Iron Rock | 7 | (12, 7) (24, 10) (8, 12) (11, 16) (21, 16) (20, 18) (18, 19) | ||
| Mithril Rock | 4 | (14, 4) (18, 5) (24, 7) (4, 12) | ||
| Silver Rock | 6 | (13, 6) (23, 8) (22, 11) (5, 14) (15, 17) (14, 18) | ||
| Wispcap Patch Needs Spectral Sight | 2 | (17, 3) (7, 19) |
Quests that visit Deep Cave
Game dataLore
EditorialNo lore has been written for this entry yet. Everything above is read directly from the game data; stories and background are added by the wiki editors.